24 Sep User interactions for an amusement park
[vc_row][vc_column width='1/2']I had the opportunity to share my expertise on game design and interaction design for the construction of "Mina Camimex" (2014), an interactive attraction on minery and mineral extraction at an amusement park for children in Mexico City.[/vc_column][vc_column width='1/2']My advice focused on showing the...